# DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines. (arXiv:2401.05345v1 [cs.CV])


Differentiable rendering is a technique used in an important emerging class of
visual computing applications that involves representing a 3D scene as a model
that is trained from 2D images using gradient descent. Recent works (e.g. 3D
Gaussian Splatting) use a rasterization pipeline to enable rendering high
quality photo-realistic imagery at high speeds from these learned 3D models.
These methods have been demonstrated to be very promising, providing state-of-
art quality for many important tasks. However, training a model to represent a
scene is still a time-consuming task even when using powerful GPUs. In this
work, we observe that the gradient

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