A VR Serious Game to Increase Empathy towards Students with Phonological Dyslexia. (arXiv:2401.10926v1 [cs.HC])
![A VR Serious Game to Increase Empathy towards Students with Phonological Dyslexia. (arXiv:2401.10926v1 [cs.HC])](https://cdn.hashnode.com/res/hashnode/image/upload/v1704026789016/QS9k8VMZb.jpg)
Dyslexia is a neurodevelopmental disorder that is estimated to affect about 5-10% of the population. In particular, phonological dyslexia causes problems in connecting the sounds of words with their written forms. This results in difficulties such as slow reading speed, inaccurate reading, and difficulty decoding unfamiliar words. Moreover, dyslexia can also be a challenging and frustrating experience for students as they may feel misunderstood or stigmatized by their peers or educators. For these reasons, the use of compensatory tools and strategies is of crucial importance for dyslexic students to have the same opportunities as non-dyslexic ones. However, generally, people underestimate
